MINECRAFT POCKET EDITION/BEDROCK 1.19.50 RELEASED
A new update has been released for Minecraft, bringing Spectator Mode fully into the game! For players using touch controls, you’ll find some new control schemes to make gameplay on your device much better. A new cast of default character skins have been added and the Vex have received a makeover. There’s a lot to explore so dive into the full changelog below.
New Features:
Spectator Mode
Spectator Mode has made its way into Minecraft: Bedrock Edition! This feature has been experimental for a little while but has now made its way into the game with no experimental toggle required. Here’s a quick write up of this new game mode and how it can be used:
- When cheats are enabled, players can go in and out of Spectator Mode using the Personal Game Mode option in World Settings or the ‘/gamemode spectator’ command
- Spectators have a reduced HUD that does not show the crosshair, hotbar, XP, health, hunger, or armor
- Players’ inventory, health, held items, etc, are unchanged when switching in and out of Spectator Mode
- Spectators are always flying and cannot be grounded
- Spectators pass through solid blocks and entities without collision
- Spectators can see out of solid objects when inside blocks
- Spectators cannot take damage and are not affected by any blocks, mobs, items, portals, or effects
- Spectators cannot use items or interact with blocks or mobs
- Spectators cannot open their inventory or interact with block screens, like Chests or Furnaces
- Spectators cannot be seen by mobs or other players, except other players in Spectator Mode
- Spectators appear as a transparent floating head to other players in Spectator Mode
- Spectators are not needed to sleep to pass the night
- When playing in first person perspective, spectators do not see their arm or held item
- Spectators generate chunks, if they fly to new chunks
- Spectators do not spawn any mobs
- Non-persistent mobs around spectators will check for distance to any non-spectators when deciding if they should despawn
- Commands can select and act on spectators
New Touch Controls
- New touch controls are now enabled on touch devices by default
- Players can choose between “Joystick & tap to interact”, “Joystick & aim crosshair”, or “D-Pad & tap to interact
New Default Skins
- New characters have joined Steve and Alex! These character skins can be selected in the Dressing Room
Vex
- Updated the model and texture of the Vex
- The Vex retains a slightly larger hitbox to make it easier to fight
Bamboo Wood Blocks
- Added the Bamboo family of blocks as a wood type and use for Bamboo
- Added Bamboo Raft
Camel
- Added Camels, which can spawn in desert villages
- Two players can ride Camels together
- Camels are tall animals and riders are high enough off the ground, out of range from mob melee attacks
- Camels can walk and sprint, or dash with a short burst of speed
- Camels randomly sit down for short periods of time and flick their ears about
Chiseled Bookshelf
- A new, chiseled variation of the Bookshelf
- Can store Books, Book and Quills, and Enchanted Books
- Holds up to 6 Books. Keeps the stories and lore of your world safe
- Comparators can detect the last book placed/removed. Perfect for hiding secrets in your spooky library
Hanging Sign
- A new type of Sign that can be placed beneath and on the side of blocks
- Hanging Signs are available for all wood types
- Hanging Signs can also be placed under narrow blocks with center support, like Fences
Graphical
- Applied ambient light to blocks moved by Pistons (MCPE-136928)
- Mob shadows now render properly on Android devices using certain GPUs (MCPE-155354)
- Added D3D12 support for Intel Integrated/Dedicated Graphics for compatible drivers
Fixes:
Stability / Performance
- Fixed several crashes that could occur during gameplay
- Fixed a crash that could occur when navigating down in the Villager screen with the keyboard
- Fixed an issue where game would crash when Ender Dragon breath attack hadn’t hit blocks or fell into the void (MCPE-161204)
- Navigating through the Recipe Book when the player had items that contain mobs in their inventory (like Bees in Beehives) no longer causes significant drops in performance (MCPE-146462)
- Reduced server lag with items going in and out of Hoppers (MCPE-68796)
- Fixed frame rate dropping when hovering over item slots on the Creative inventory screen (MCPE-162277)
- Fixed a crash that would occur if Education Edition items were rendered without the Education Edition toggle turned on (MCPE-161587)
- Fixed a crash that could occur when actors with a non-player owner went through End Portals
- Fixed a crash that could occur when loading into some Marketplace worlds on low memory devices (MCPE-161866)
Gameplay
- When stuck inside a block, players will now be pushed towards the nearest open area
- Maps corrupted by black pixels can now be repaired by revisiting corrupted areas. Previously affected maps can now be repaired by holding in main or off hand (MCPE-162421)
- Fixed a bug that could cause the player to teleport back to a portal after exiting it (MCPE-157494)
- Fixed a bug that could cause players to get stuck on the “Building Terrain” screen when changing dimensions (MCPE-158215)
- Fixed improper LevelChunk blending when upgrading pre-1.18 worlds (MCPE-162480)
- Fixed Xbox controller thumbstick deadzone and sensitivity (MCPE-162847)
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